ini file for the example above and paste it in the location (backup!) and then edit it to your fancy. Note that this mod is case-sensitive and follows strict formatting rules, and getting one wrong will revert everything back to a random roll of 8 soldiers. Here is an example that goes with my character pool: Head over to …\Steam\steamapps\workshop\content\268500\683306035\Config and edit XComStartingSoldiers.ini. Vanilla allows you to start with 4, LW2 with 8. The Starting Soldiers mod in the 1st collection allows you to pick your starting soldiers for the first mission (Gatecrasher).ini fileand paste it in that location (remember to backup). Set “NumInForcedDeck” to 4 so that you can assign who becomes a biotic when promoted. If you don’t want Garrus suddenly having biotic powers, head over to …\Steam\steamapps\workshop\content\268500\923865270\Config and tweak the XComClassData.ini file. RealityMachina’s Biotic Class mod in the 2nd collection makes it so that, by default, soldiers with biotic potential are “born and not made”, so it’s not trainable.But recommend reading on for a few more tweaks: I made some of the characters who are supposedly biotic into the PsiOps class, to make use of the class abilities. Feel free to customize them to your fancy (soldier classes, accessories, your Shep and Ryders’ names, etc) and add more of your own OCs or canon characters. Contains 73 characters from the trilogy and Andromeda. In game, go to Character Pool and import the pool. Download and paste the file to …\Documents\my games\XCOM2\XComGame\CharacterPool\Importable. bin file containing the ME character pool I made. Recommend to just get everything because I’m using the invisible heads packaged in some squadmates’ mods for the rest of the pool, and I’m not sure if it’ll break the pool if skipped. For the alien squadmates, the customization is kinda weird in that they added invisible heads to get rid of the human head mesh and added the alien heads under Props. This includes a Field Medic class (for Dr. if you don’t want Wrex to be the hacker and Tali to run around with a rocket launcher, by random selection) The other stuff are QoL mods that I recommend for a better gaming experience. The ones like Use My Class and Commander’s Choice are essential if you want to have control over your soldiers’ classes (e.g. Again, I’m not sure how it’ll affect the character pool if you decide to skip them. For the non-alien squadmates, I used accessories and other stuff from the content mods in this collection.
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